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doki doki literature club what happens if i say friend to sayori

Hey, hold upwardly! This page may comprise a lot of spoilers.
It's recommended you play the game kickoff before you read the article.

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For her appearance in Plus, go here.

Sayori (サヨリ) is ane of the five main characters of Doki Doki Literature Club!, i of the 5 members and the Vice President of the Literature Club, and the protagonist's childhood friend.

Appearance

Sayori has coral pink hair, cut chin-length and slightly curled at the ends, with a large blood-red bow accessory on the upper left side of her head. Similar the other characters, she has two prominent strands of hair beside her bangs, and her eyes are a brilliant sky bluish. She is of short-to-boilerplate acme, which makes her the second shortest grapheme in the game, after Natsuki.

She wears the standard female person school uniform consisting of a warm gray blazer fully unbuttoned, brown sweater vest, white shirt slightly unbuttoned and crooked at the neckband, red ribbon that'south displaced, night blueish pleated skirt, white knee-high socks and white uwabaki slippers with heaven bluish tips.

When outside the schoolhouse, Sayori wears a pink shirt with rolled-up long sleeves and blueish shorts. At the time of her death, she is seen wearing a brown collared white apparel shirt, which has a pocket on each side of her chest, with brown folds and six blackness buttons, the top one existence unbuttoned, slim-fitting blood-red shorts and barefoot.

Personality

Sayori is initially portrayed equally the archetype of a Genki Girl, expressing a bubbly and cheery disposition. She is very clumsy, noted for finding ways to accidentally injure herself or to drop things. Regardless, she is shown to be a jokingly cunning individual who can trick others to get food, shown after managing to swallow Natsuki'southward cookie without her permission. Sayori has as well been known by the protagonist to obsess over activities that she loses interest in later. She states that writing poetry and studying literature is dissimilar to her than those other interests because it helps her explore her feelings.

Notwithstanding, it is subsequently revealed that she suffers from bad low and works and so hard to brand the people around her happy to cope with her own lack of self-beloved amongst other things. She is also ordinarily the only graphic symbol, other than the protagonist, shown to break up arguments, Monika noting that her sentiments are necessary to go on a relaxing temper in the Literature Club (proven past her absence in Deed 2). Monika notes that while she may expect like a proficient leader, Sayori is ordinarily better when it comes to dealing with people, notably at mediations. She tries her all-time to help everyone be happy and dislikes attending directed at her well-being because she feels unworthy of anything that others have to offer her.

Sayori is likewise introduced as the protagonist's best friend. The protagonist seems to view her every bit an airhead and slightly abrasive at the start of the game, but he starts to sympathize with her later on Sayori confesses almost her depression.

Sayori'due south low makes her disorganized, and she often cannot observe a reason to leave of bed in the morn when she tries to wake up, which is why she is is usually late for schoolhouse. Her room, which the protagonist regularly cleaned for her, is too noted to be untidy. The protagonist notes how there hasn't been much change in her, and the changes the protagonist notices in her later are due to Monika'south interference, amplifying her depression and suicidal tendencies.

Her low seems to make her believe that she does not deserve to be loved, but at the same fourth dimension she wants to be loved, especially by the protagonist. When the player chooses to pursue one of the other girls, Sayori seems to suffer because she secretly wants the protagonist to beloved her while at the aforementioned time experiencing guilt for feeling bad in the starting time place (her low is also gradually amplified past Monika at this indicate). Notwithstanding, if the player actively chooses to pursue Sayori, she volition experience guilt anyway since she doesn't believe that she deserves to be loved. Regardless of the actor'south choice, Sayori will impale herself. Her human relationship with the protagonist and other people's happiness are her main coping mechanisms since she believes that if she makes everyone else happy, she will not have a reason whatsoever to be unhappy.

When Sayori confesses her love for the protagonist, she will either hug him or run abroad with a pained expression (depending on the player'southward choice). The side by side day, the protagonist volition go to schoolhouse without her, assuming she was even so comatose. There, he will read a poem written past Sayori named "%", with the words "Get out of my head" repeated constantly. This volition cause the protagonist to panic and go to Sayori's house, where she volition be plant expressionless, hanging from a noose with blood on her hands. If the role player tries to load their salve later on her death, the game states that the save files are corrupt and completely reboots, every bit if Sayori never existed. This would mark the finish of Act ane.

Afterwards Monika restores each fellow member's file, at the get-go of Act 4, Sayori will again be present on the game. Natsuki and Yuri volition also be present. This time, Sayori is the order president instead of Monika. Towards the end of the game, i out of two endings volition happen. If the player achieves the normal ending, Sayori will reveal that since she is now likewise cocky-aware, possibly because she is now the guild president, and will thank the player for deleting Monika. The scene then moves from the lodge into the room Monika was in during Act 3, as she claims how happy she will be to be with the player forever. Monika will and then delete Sayori, stating that she "won't let her hurt him," and then will delete the entire game.

If the good ending is accomplished, Sayori will instead thank the player for spending time with all of the girls, maxim that it'south all that she wanted. She volition and then thank the actor for playing Doki Doki Literature Club and with a few tears in her optics say that they all dear the player.

It is worth noting that Act i establishes that Sayori sleeps in because of her low, which is why she is often late for schoolhouse. Human activity iv, even so, establishes that she has been waking upward on fourth dimension lately. This implies that her depression has been alleviated to some caste.

Preferred Words

Deed 1
  • Adventure, Alone, Amazing, Awesome
  • Beauty, Bed, Bliss, Broken
  • Calm, Amuse, Cheer, Babyhood, Impuissant, Color, Comfort, Cry
  • Dance, Dark, Daydream, Dazzle, Death, Defeat, Depression
  • Cover, Empty, Excitement, Extraordinary
  • Family, Fearfulness, Feather, Fireflies, Fireworks, Flower, Flying, Forgive, Friends, Fun
  • Grief
  • Happiness, Heart, Vacation, Hope, Hopeless, Hurt
  • Joy
  • Laugh, Lazy, Loud, Honey, Lucky
  • Matrimony, Memories, Misery, Misfortune, Music
  • Nature
  • Bounding main
  • Pain, Party, Passion, Peaceful, Play, Prayer, Precious, Hope
  • Rainbow, Raincloud, Romance, Rose
  • Sadness, Scars, Shame, Silly, Sing, Grinning, Sparkle, Special, Sunny, Dusk, Sweet
  • Tears, Together, Tragedy, Treasure
  • Unrequited
  • Holiday
  • Warm, Wonderful

Quotes

Editor's Annotation: If you want to add together a quote to this page, make sure that information technology comes from an un-modded version of the game.

Deed 1, Twenty-four hours 1

"I run into an annoying girl running toward me from the distance, waving her artillery in the air like she's totally oblivious to any attention she might draw to herself."
That girl is Sayori, my neighbor and good friend since we were children.
You know, the kind of friend you'd never encounter yourself making today, but it just kind of works out because you've known each other for then long?
We used to walk to school together on days like this, simply starting around high school she would oversleep more and more frequently, and I would get tired of waiting up.
But if she's going to chase after me similar this, I virtually experience better off running away.
However, I just sigh and idle in front of the crosswalk and let Sayori catch up to me."

~ The protagonist on Sayori

"I was talking about how I'm worried that you won't larn how to socialize or accept any skills before college. Your happiness is actually of import to me, you know! And I know you lot're happy now, but I'd die at the thought of yous becoming a NEET in a few years because you're not used to the real world!"
~ Sayori expressing her business organization nigh the protagonist's life fashion

"I idea I'd take hold of you coming out of the classroom, but I saw y'all only sitting here and spacing out, so I came in. Honestly, you're fifty-fifty worse than me sometimes... I'm impressed! Well, I thought yous might need some encouragement, so I idea, you know..."

"Not that I was ever aware that she had any interest in literature. In fact, I'thou 99%% certain she only did it because she thought it would be fun to aid start a new club."
~ The protagonist on Sayori

"I kind of told the society yesterday I would bring in a new member... And Natsuki made cupcakes and everything... Ehehe..."
"Don't brand promises you can't keep!"
~ Sayori trapping the protagonist.

Come sit down down, [Thespian]! We fabricated room for you at the tabular array, so yous tin can sit down next to me or Monika.

"Hey, [Player], since we're already hither, practice you want to walk home together?"

Deed ane, Solar day ii

"Don't worry, guys~ [player] always gives it his all-time as long equally he's having fun. He helps me with busywork without me even asking. Similar cooking, cleaning my room..."
""How dependable..."
"Sayori, that's because your room is so messy information technology's distracting. And you almost set your house on fire once."
"Is that so... Ehehe..."
~ Sayori, Yuri, and the protagonist

"I'm gonna keep writing until I die"
~ Sayori

"You 2 are really practiced friends, aren't you? I might be a little jealous..."
"How come? Yous and [player] can get skilful friends likewise!"
"U-Um..."
"S-Sayori--"
"Hmm?"
~ Sayori puts Yuri the the protagonist in a difficult situation

"You know, [histrion]... It's nice that I get to spend fourth dimension with you in the club. But I recollect seeing you get forth with everyone is what makes me the happiest."
~ Sayori's goals

"The about important thing... Is having fun!"
~ Sayori on the purpose of the Literature Lodge

"Natsuki! Yuri! Y'all guys are my friends! I-I just want everyone to get along and be happy! My friends are wonderful people... And I beloved them because of their differences! Natsuki's poems... They're amazing because they give y'all so many feelings with just a few words! And Yuri's poems are astonishing considering they pigment beautiful pictures in your caput! Everyone'southward so talented... ...Then why are we fighting...?"
~ Sayori resolving Natsuki and Yuri's argument

"I guess that only means Sayori is amazing in her own ways, isn't she?"
"You could say that. She might exist an airhead, only sometimes it's weirdly suspicious that she knows exactly what she's doing."
~ Monika and the protagonist on Sayori.

Act one, Day iii

"Hi [actor]~"
"Yo, Sayori. Looks like yous're in a good mood today."
"Ehehe~ I'chiliad just still not used to being in the club, that's all."
"I run into...That'due south a pretty simple matter to get you in a skilful mood. But I guess it's always the unproblematic things with yous, anyhow."
~ Sayori and the protagonist

"You were right, though... I did something bad and now I have to have the revolution."
"Retribution..."
"That!"
~ Sayori and Yuri.

"Don't allow her fool you. Sayori knows exactly what she's doing. After all, she told you lot guys she was bringing me to the club before she fifty-fifty told me..."
~ The protagonist on Sayori.

"Eh?? Monika chose the society over her boyfriend after all! You lot're so strong-willed!"
~ Sayori on Monika's hypothetical boyfriend.

"Yep! It's almost expressing your feelings... Existence intimate with yourself... Finding new horizons... And having fun!"
~ Sayori on the Literature Lodge.

"Sayori begins her poem. Somehow, it feels similar her soft voice was fabricated as a perfect match. The verse form isn't aimlessly cheery like Sayori is. It's serene and bittersweet. If I were to read this on paper, I probably wouldn't call back much of it... But hearing information technology come from Sayori's voice nearly gives it a whole new meaning. Maybe this is what Sayori meant when she said she likes my poems. It'southward like I go to reach more deeply into someone I thought I knew through and through."
~ The protagonist on Sayori'due south recitation

Trivia

  • If Monika'south grapheme file (monika.chr) is deleted before the outset run, Sayori appears to realize that she is trapped in a game. She will then force the game to close and delete the other graphic symbol files, including herself. If the player opens the game after this occurs, a black and white screen with her hanging volition appear instead of the usual opening and chief carte. After ten minutes laissez passer, a dialogue box written in her handwriting will show up that says "Now anybody can exist happy."
    • If Sayori is deleted during Act ane, the black and white screen with her hanging herself volition also appear immediately if the player reopens the game.
  • In Act 4, Sayori is programmed to exist the president of the club. However, as president, Sayori starts to exhibit cocky-sensation as Monika did and begins breaking the game. Information technology is of involvement to annotation that she does not delete Natsuki or Yuri for unknown reasons, but she tries to form an ending with merely herself and the role player. However, she is prevented from getting too far by Monika, who realizes that there is no way the order tin be happy and then deletes the entire game.
    • Subsequently achieving the special ending, Sayori volition thank the player for spending time with all of the characters and volition not break the game.
  • When the game proceeds to Deed 2, Sayori'south sprite in the main menu will be replaced with an amalgamation of all the other characters present (Yuri, Natsuki, and Monika) instead.
  • Sayori'south file can be decoded into an .ogg file, which will play some sort of high screeching. Running the sound through a spectograph will reveal a QR lawmaking, which leads to the Project Libitina website.
  • Sayori'southward version of "Okay, Anybody!" involves a soft flute accompanied with a ukulele and snapping in the background, almost probable referring to her Genki Girl-type personality.
  • Dan Salvato stated in the fan pack booklet that Sayori's proper name is a fusion between 'Sayuri' and 'Saori,' thus it has no traditional meaning. Withal, "Sayori" (さより) is an actual Japanese girls' proper name (as well as the name of the Japanese halfbeak fish), admitting an uncommon ane, as seen with voice actress Sayori Ishizuka as well as the pseudonymous artist behind Nekopara.
  • Every bit also noted in the fan pack booklet, Dan chose Sayori as the character who inadvertently sets off the horror side of the game largely considering he knew it would striking anime fans the hardest, i.e., seeing the archetypal girl who wants everyone to be happy exist the one to commit suicide.
  • In a livestream celebrating the first anniversary of the game'due south release, Dan cited the character Yui Hirasawa from K-On! as an inspiration for Sayori's character.

References

  1. Age argument past Dan Salvato on subreddit Discord
  2. Concept acme and statement on canon height
  3. Satchely (DDLC'due south character artist)'southward tweet about Monika and Sayori's pilus colors

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Source: https://doki-doki-literature-club.fandom.com/wiki/Sayori_%28DDLC%29

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